Human Computer Interaction Assignment

Human Computer Interaction Assignment

HOLMES

INSTITUTE

FACULTY OF

HIGHER

EDUCATION

FACULTY OF HIGHER EDUCATION

Group Assignment

HS2031 Human Computer Interaction

Date Due: Friday Week 12 by 5:00 PM) Marks:

Weighting 20%

Student Name (Block letters) Student Number:

1.___________________________ _____________

2.___________________________ _____________

3.___________________________ _____________

4.___________________________ _____________

5.___________________________ _____________

Group Assignment Requirements

In this group assignment (maximum 5 students) you are required to produce a

nonfunctioning prototype for a fictitious business and a report (2000-2500 words)

documenting your design rational.

HS2031 Human Computer Interaction – Trimester 1 2018 1

Background

Infinity Games is a sole proprietor business, specialising in selling board games, card

games and playing cards. Their shop lot occupies approximately one acre of floor space

and is located in a metropolitan city. By most standards, the shop is huge and customers

have difficulty in finding their way around. The owner of the business has contracted

you to develop a website providing information about the shop. The website is not an

online ordering system. Instead, it is a website to provide more information about the

shop layout and the selection of merchandise it sells. You have been provided with the

following initial and technical specifications:

Memo: Website Requirements

From: Infinity Games, Senior Management

To : ICON UX R&D Group Consultants

Specification

Design and develop a website. The idea is to provide information to potential

customers visiting Infinity Games premises. The goal is to allow potential

customers to obtain an overview of the shop layout and to obtain details of the

selection of games offered by the shop.

Resources

Resources such as images and details of opening hours can be found in

ProResource.ZIP. The content of the ZIP file is:

1. Four folders named Board_Games, Card_Games, Playing_Cards and Chess. Each folder contains images relating to the different categories of games.

2. A text file Game_List.txt contains the names of the games corresponding to each of the image from each folder. You need to use these

names as the official description of the games on your web site.

3. A text file Shop_Hours.txt containing the business and opening hours of

the shop.

HS2031 Human Computer Interaction – Trimester 1 2018 2

4. Logo.png – an image of the logo of the shop.

5. Floor_Plan.jpg – an image of the shop’s floor plan.

General Requirements

The managers of Infinity Games insist that the following requirements must be

adhered to:

1. Each webpage of the website must display the shop logo. You can edit this image, but the font style, type and colour must remain as in the original

image.

2. Do not change the proper names of the games. Do not rename the filenames of any of the images.

3. All images of each game must be presented to potential customers.

This can be done within one webpage or distributed across several web pages.

The idea is to ensure that potential customers are made aware of the complete

selection of games the shop carries.

4. The images are to be used as it is. You can resize the images retaining the original aspect ratio, but do not crop or edit (e.g. re- colour, touch up,

sharpen, etc.) or rename the images in any way.

5. Generate a separate page providing the opening and business hours. The details are found in the Shop_Hours.txt file.

6. Infinity Games, also happens to be the official sponsor for the city’s annual chess competition. Your webpage design should provide prominence to

the selection of different types of chess games available for sale by the shop.

You should ensure that the menu selection for the chess room should be different

to the other game rooms (i.e. Board_Games, Card_Games, Playing_Cards).

Deliverables

On the specified due date, you are to deliver one report and an example of a

prototype for the management approval process.

End-of-Memo

HS2031 Human Computer Interaction – Trimester 1 2018 3

Tasks

You are to complete the following task in the order given:

Task A: Carry out user and task analysis. You must have a clear view of the users of

this system. Consider that not everyone is comfortable with the technology. For

example, you need to deal with user variation such as age or language skills. Perform a

user analysis, i.e. characterise the users and identify your potential users. Clearly

identify the tasks the potential users perform, and in what order. These are all user

interface design considerations that you should take into account.

Task B: Propose design and system requirements. Consolidate your findings from your

user and task analysis with the given specifications into a design and system

requirements. For example, the number of items to display, the screen size, what

colours, how many different screens to display etc.

Task C: Develop a low-fidelity prototype using Storyboard (a minimum of 4 screens).

Based on the above requirements, develop a preliminary design of the web user

interface. At this stage, the prototype is basically a medium to support your initial

concept and ideas. For example, the prototype should show where the ‘Business Hour’

button is located or would it be possible to fit 20 images aesthetically on a single page,

etc? You can use paper-based (e.g. paper and colour pencils etc.) or screen based (e.g.

painting software) to sketch your design. Low- fidelity prototyping is mainly to allow

designers to produce alternative designs expediently without having to go into depth or

functionality. Think of low-fidelity prototyping as the 5D tool for: design, draft, decide,

discard and do-over.

Storyboards can be hand-drawn or computer-drawn. Select the most satisfactory design

and proceed with the following step.

Task D: Obtain user feedback. Invite 3 – 4 potential users (e.g. friends, family

members, classmates, etc.) to provide you with feedback of your low-fidelity prototype

(your storyboard). Carry out the evaluation according to prescribed methods as in

Chapter 4 of your textbook (Shneiderman & Plaisant, 2010) or from other scholarly

source. Use appropriate survey techniques. Analyse the data you have collected from

the user evaluation and refine and improve on your initial design.

Task E: Develop high-fidelity prototype based on the user test feedback and

recommendations from Task D. The high-fidelity prototype should be a reasonably

complete version for the Infinity Games website and does not need to work as a

complete website. A minimum of 4 screens should be produced in correspondence to

your Task C storyboard. High-fidelity prototype must be computer-drawn and any

drawing software is acceptable.

Task F: Write a report. Produce a report to document the tasks and the outcome of your

efforts undertaken for the project. Remember, this report is intended for your

employers. You need to document and support the viability of your website – that is, to

convince your employer that your webpage design is satisfactory and that it meets user

acceptance test.

HS2031 Human Computer Interaction – Trimester 1 2018 4

Format of Report

For the purpose of this project you are assumed to be a professional. As such, you

should attempt at your best to reflect this quality in the preparation of the report. As a

minimum, the report should contain the following:

1. Introduction – State the purpose and objectives of the report.

2. Body of discussion – This is the main section where you should document the

various stages and outcome of your activities. In this section, please address the

following items:

• A brief outline of your design

• User and task analysis

• A list of user requirements

• How your design is aligned with HCI principles

• A summary of user feedback on your low-fidelity prototype (please do not

include raw data, i.e. questionnaires in the body of the report.

Questionnaires and user responses should be included in the Appendix)

• How Infinity Games could carry out a user acceptance test on your

highfidelity prototype

3. Conclusion – This is basically a summation, consolidating the main points of

the report.

4. A list of references

5. Appendix – includes the low fidelity prototype, high fidelity prototype, and

questionnaires and user responses collected in Task D.

PLEASE NOTE:

• Word limit for this assignment is between 2000 and 2500 words, excluding the

Appendix and list of references.

• Figures or diagrams can be added if necessary

• References (a minimum of 10) must be provided in the Body of Discussion section.

Page formatting: A4 size paper, 2.5cm margins on all sides, single-sided, Time Romans

or New Time Romans font, 12pt font size, DOC or DOCX format.

Assignment Submission:

Assignment Date Due: Friday Week 12 by 5:00 PM

Assignment Submission Guideline: Please submit your softcopy online using the

respective BlackBoard assignment submission link. ( In special circumstances, you can

submit hard copy of your assignment in the class to your lecturer or submit your hard

copy of your assignment at Holmes Institute reception ground level, 185 Spring Street.

)


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